Walls and objects
Best when the color match is strong and your avatar outline does not stick out.
A hiding surface is only good when the paint match, outline break, seeker traffic, and escape path all work together.
Use this page as the source-backed hub for future map-specific surface notes.
Best when the color match is strong and your avatar outline does not stick out.
Playable for short windows, but high traffic makes these spots easier to scan.